
The Vigilante is an ordinary citizen that has grown tired of the constant suffering and injustice of the world around them. Too often are the weak and the poor tread upon by the strong and affluent, all while law and order turn a blind eye. For the Vigilante, this causes great internal outrage and eventually they see themselves as having no choice but to take matters into their own hands. Soon they are raising arms to defend those that cannot defend themselves or seeking justice when supposedly honorable men and women fail to uphold their own principles.
Fury burns within the Vigilante, who feel honor bound to become the hand of justice. But it is a justice of their own design, forged in the chaos of the streets and filth of the gutters, where every wrong must be repaid in kind. This inevitably puts them at odds with the established laws of the land, but by the time this occurs the Vigilante is likely to already see themselves as above the law.
Some will call them brigand; some will call them hero. Among the common folk, as word of their deeds reaches far and wide, they may even become a champion of the people. This is a dangerous thing for those wishing to establish law and order, or for those that would oppress the weak, for a champion of the people has the protection of those people and can appear untouchable by lawmakers and enforcers. Guided by their own moral compass and sense of honor, a Vigilante is prone to falling prey to their own personal vices, for they typically walk a lonely path through life. For those truly above reproach, it may instead be a well paid assassin’s blade that is their undoing. But regardless of the truth of their life or death, the lasting legacy of any noteworthy Vigilante is for your name to be celebrated among the people and your legend taught to children for generations to come.
Contents
Class Overview
Typical Roles: Tank, Support/Utility, Melee Damage
Damage Types: Physical
Class Mechanic: Fury and Honor
Available Races | Initial Gold |
---|---|
Anakim | 189.0 |
Centaur | 202.5 |
Dwarf | 236.3 |
Half-elf | 155.3 |
Half-orc | 128.3 |
Halfling | 182.3 |
Human | 202.5 |
Kayden | 141.8 |
Minotaur | 162.0 |
Orc | 135.0 |
Default Stats: During Character Creation you may choose to use the default stat line shown below, before racial modifiers. This can be instead of rolling for stats, or if after rolling ten sets of stats you don’t like the results.
Default Stat | Vigilante |
---|---|
STRENGTH | 13 |
AGILITY | 11 |
STAMINA | 12 |
INTELLECT | 8 |
WISDOM | 9 |
AVOIDANCE | 10 |
PERCEPTION | 10 |
RESOLVE | 11 |
INITIATIVE | 10 |
CHARM | 11 |
During Character Creation you may choose to use the Default Stat Line, before racial modifiers, instead of rolling for stats, or if after rolling ten sets of stats you don’t like the results
Proficiencies
Natural Armor Proficiency: Cloth, Leather
Trainable Armor Proficiency: Mail
Natural Weapon Proficiency: Knives, Swords, Bludgeons, Axes
Trainable Weapon Proficiency: Swords (2-Handed), Bludgeons (2-Handed), Axes (2-Handed), Polearms, Shields, Firearms
See Equipment section for details. When using a weapon that your class is not proficient with, see Combat Penalties. There is no level or title prerequisite to train in a new proficiency, however you must receive the appropriate Training.
Class Skills
Class Passive Skill: Blood and Honor
Class Secondary Skill: Bounty Hunter, Intimidator, or Non-Lethal Combat
Primary Skills
Fury
Vigilantes follow the standard methods of gaining fury in combat by both inflicting and taking damage.
Gain +1 Fury for every killing blow | Dealing Normal Damage | Dealing Crit Damage | Taking Normal Damage | Taking Crit Damage |
Physical Attack w/ 1 Handed Weapon | +1 Fury | +2 Fury | +1 Fury | +2 Fury |
Physical Attack w/ 2 Handed Weapon | +2 Fury | +4 Fury | +2 Fury | +4 Fury |
Learning new Fury Skills is a function of training. The simplest way to learn a new Fury skill is to pay a Combat Trainer to teach the skill that is of interest. However, Vigilantes can also pick up new skills from an experienced fellow Vigilante, Warrior, Barbarian, Pit-fighter or other Fury Class. Once a skill is learned, it can be improved simply though repeated use.
New fury skills require training unless they are upgrades (i.e. Berserker Strike -> Improved Berserker Strike), see Learning New Fury Skills for details.
Honor
A vigilante has a strong sense of justice, though this is often their own interpretation of what justice should be, colored by a hard life on the streets or some other traumatic experience. Seeking justice, in guise of vengeance, is a matter of deep personal honor. A Vigilante uses Honor skills, in the form of Oaths, Virtues, and Codes, to defend those who cannot defend themselves and seek violent retribution against those who have done wrong.
No training is required for Oaths and Virtues, as these are a function of the Vigilante’s personal and imposed sense of honor. However Code training is typically facilitated by other like minded individuals, with veteran Vigilante’s acting as Mentor and trainer for one of the following Codes of the Vigilante:
- Street Justice (Default first Code)
- Eye for an Eye
- Above the Law
- Avengers Burden (in development)
- Honor Among Thieves (in development)
Vigilantes cannot learn a previously unknown Code or Code Skill (i.e. putting the first code point into Revenge) unless they are taught/instructed by a Mentor (aka Code Trainer) that knows the corresponding skill. If assigning additional code points to an already known code skill, then no trainer is required and the point can be assigned immediately (i.e. increasing the number of code points in Revenge from 1 to 2). This represents an Vigilante honing their skills rather than actually learning a new skill.
Level Ups
Vigilantes use the following chart for levelling up:
HP Dice (Regular): Small Race (1d8), Medium Race (1d10), Large Race (1d12)
Class | Mechanic1 | Mechanic2 | Level | Experience Required | Secondary Skill Points | Free Stat Training | Max HP | Class Resources | Class Skills | Resource1 | Resource2 | Skill1 | Skill2 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Assassin | SPIRIT | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Spirit Max (1d8) Base Stealth (n/a) |
Gain all Tier 0 powers for your class Rank1 of 2 Stealth skills from primary discipline |
Spirit Max (1d8) | Base Stealth (n/a) | Gain all Tier 0 powers for your class | Rank1 of 2 Stealth skills from primary discipline | |
Assassin | SPIRIT | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 0.5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 0.5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 1 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 1 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 1.5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 1.5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 2 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 2 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 2.5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 2.5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 6 | 440 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 3 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 3 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 3.5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 3.5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 4 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 4 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 9 | 1,230 | (+1) | Perception | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 4.5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 4.5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 5 |
(+2) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 5 | (+2) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 5.5 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 5.5 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 12 | 2,750 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 6 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 6 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 6.5 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 6.5 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 7 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 7 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 15 | 5,390 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 7.5 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 7.5 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 8 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 8 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 8.5 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 8.5 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 9 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 9 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline |
Assassin | SPIRIT | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Base Stealth = AVD/2 + 9.5 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 9.5 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Assassin | SPIRIT | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Base Stealth = AVD/2 + 10 |
(+1) Memorized Spirit Powers (+3) Stealth skills, min. 1 in primary discipline |
Spirit Max (+1d8) | Base Stealth = AVD/2 + 10 | (+1) Memorized Spirit Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Barbarian | FURY | FURY | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) | Pick 2 level 0 Fury skills | Fury Max (n/a) | Fury Max (n/a) | Pick 2 level 0 Fury skills | Pick 2 level 0 Fury skills | |
Barbarian | FURY | FURY | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 + 1 | (+4) Fury skills | Fury Max = STAM x 0.58 + 1 | Fury Max = STAM x 0.58 + 1 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 + 1 | (+4) Fury skills | Fury Max = STAM x 0.8 + 1 | Fury Max = STAM x 0.8 + 1 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 + 2 | (+4) Fury skills | Fury Max = STAM x 1.0 + 2 | Fury Max = STAM x 1.0 + 2 | (+4) Fury skills | (+4) Fury skills |
Barbarian | FURY | FURY | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 + 2 | (+4) Fury skills | Fury Max = STAM x 1.18 + 2 | Fury Max = STAM x 1.18 + 2 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 + 3 | (+4) Fury skills | Fury Max = STAM x 1.35 + 3 | Fury Max = STAM x 1.35 + 3 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 + 3 | (+4) Fury skills | Fury Max = STAM x 1.5 + 3 | Fury Max = STAM x 1.5 + 3 | (+4) Fury skills | (+4) Fury skills |
Barbarian | FURY | FURY | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 + 4 | (+4) Fury skills | Fury Max = STAM x 1.65 + 4 | Fury Max = STAM x 1.65 + 4 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 + 4 | (+4) Fury skills | Fury Max = STAM x 1.8 + 4 | Fury Max = STAM x 1.8 + 4 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 9 | 1,230 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 + 5 | (+4) Fury skills | Fury Max = STAM x 1.94 + 5 | Fury Max = STAM x 1.94 + 5 | (+4) Fury skills | (+4) Fury skills |
Barbarian | FURY | FURY | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 + 5 | (+4) Fury skills | Fury Max = STAM x 2.08 + 5 | Fury Max = STAM x 2.08 + 5 | (+4) Fury skills | (+4) Fury skills | |
Barbarian | FURY | FURY | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 + 6 | (+2) Fury skills | Fury Max = STAM x 2.21 + 6 | Fury Max = STAM x 2.21 + 6 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 + 6 | (+2) Fury skills | Fury Max = STAM x 2.35 + 6 | Fury Max = STAM x 2.35 + 6 | (+2) Fury skills | (+2) Fury skills |
Barbarian | FURY | FURY | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 + 7 | (+2) Fury skills | Fury Max = STAM x 2.48 + 7 | Fury Max = STAM x 2.48 + 7 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 + 7 | (+2) Fury skills | Fury Max = STAM x 2.6 + 7 | Fury Max = STAM x 2.6 + 7 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 15 | 5,390 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 + 8 | (+2) Fury skills | Fury Max = STAM x 2.73 + 8 | Fury Max = STAM x 2.73 + 8 | (+2) Fury skills | (+2) Fury skills |
Barbarian | FURY | FURY | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 + 8 | (+2) Fury skills | Fury Max = STAM x 2.86 + 8 | Fury Max = STAM x 2.86 + 8 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 + 9 | (+2) Fury skills | Fury Max = STAM x 2.98 + 9 | Fury Max = STAM x 2.98 + 9 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 18 | 9,680 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 + 9 | (+2) Fury skills | Fury Max = STAM x 3.1 + 9 | Fury Max = STAM x 3.1 + 9 | (+2) Fury skills | (+2) Fury skills |
Barbarian | FURY | FURY | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 + 10 | (+2) Fury skills | Fury Max = STAM x 3.22 + 10 | Fury Max = STAM x 3.22 + 10 | (+2) Fury skills | (+2) Fury skills | |
Barbarian | FURY | FURY | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 + 10 | (+2) Fury skills | Fury Max = STAM x 3.34 + 10 | Fury Max = STAM x 3.34 + 10 | (+2) Fury skills | (+2) Fury skills | |
Berserker | FURY | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) Base Stealth (n/a) |
Pick 2 level 0 Fury skills Rank1 of 2 Stealth skills from primary discipline |
Fury Max (n/a) | Base Stealth (n/a) | Pick 2 level 0 Fury skills | Rank1 of 2 Stealth skills from primary discipline | |
Berserker | FURY | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 Base Stealth = AVD/2 + 0.5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 0.58 | Base Stealth = AVD/2 + 0.5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 Base Stealth = AVD/2 + 1 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 0.8 | Base Stealth = AVD/2 + 1 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 Base Stealth = AVD/2 + 1.5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.0 | Base Stealth = AVD/2 + 1.5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 Base Stealth = AVD/2 + 2 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.18 | Base Stealth = AVD/2 + 2 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 Base Stealth = AVD/2 + 2.5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.35 | Base Stealth = AVD/2 + 2.5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 Base Stealth = AVD/2 + 3 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.5 | Base Stealth = AVD/2 + 3 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 Base Stealth = AVD/2 + 3.5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.65 | Base Stealth = AVD/2 + 3.5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 Base Stealth = AVD/2 + 4 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.8 | Base Stealth = AVD/2 + 4 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 9 | 1,230 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 Base Stealth = AVD/2 + 4.5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 1.94 | Base Stealth = AVD/2 + 4.5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 Base Stealth = AVD/2 + 5 |
(+2) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.08 | Base Stealth = AVD/2 + 5 | (+2) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 Base Stealth = AVD/2 + 5.5 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.21 | Base Stealth = AVD/2 + 5.5 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 12 | 2,750 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 Base Stealth = AVD/2 + 6 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.35 | Base Stealth = AVD/2 + 6 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 Base Stealth = AVD/2 + 6.5 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.48 | Base Stealth = AVD/2 + 6.5 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 Base Stealth = AVD/2 + 7 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.6 | Base Stealth = AVD/2 + 7 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 15 | 5,390 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 Base Stealth = AVD/2 + 7.5 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.73 | Base Stealth = AVD/2 + 7.5 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 Base Stealth = AVD/2 + 8 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.86 | Base Stealth = AVD/2 + 8 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 Base Stealth = AVD/2 + 8.5 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 2.98 | Base Stealth = AVD/2 + 8.5 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 Base Stealth = AVD/2 + 9 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 3.1 | Base Stealth = AVD/2 + 9 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline |
Berserker | FURY | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 Base Stealth = AVD/2 + 9.5 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 3.22 | Base Stealth = AVD/2 + 9.5 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Berserker | FURY | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 Base Stealth = AVD/2 + 10 |
(+1) Fury skills (+3) Stealth skills, min. 1 in primary discipline |
Fury Max = STAM x 3.34 | Base Stealth = AVD/2 + 10 | (+1) Fury skills | (+3) Stealth skills, min. 1 in primary discipline | |
Battlemage | VIGOR | SPIRIT | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) Spirit Max (1d8) |
Pick 2 level 0 Vigor skills Gain all Tier 0 powers for your class |
Vigor Max (n/a) | Spirit Max (1d8) | Pick 2 level 0 Vigor skills | Gain all Tier 0 powers for your class | |
Battlemage | VIGOR | SPIRIT | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 0.5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 1 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 1.5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 2 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 2.5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 6 | 440 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 3 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 3.5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 4 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 9 | 1,230 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 4.5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 Spirit Max (+1d8) |
(+2) Vigor skills (+2) Memorized Spirit Powers |
Vigor Max = STR x 5 | Spirit Max (+1d8) | (+2) Vigor skills | (+2) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 5.3 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 12 | 2,750 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 5.5 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 5.8 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 6 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 15 | 5,390 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 6.3 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 6.5 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 6.8 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 7 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers |
Battlemage | VIGOR | SPIRIT | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 7.3 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Battlemage | VIGOR | SPIRIT | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 Spirit Max (+1d8) |
(+1) Vigor skills (+1) Memorized Spirit Powers |
Vigor Max = STR x 7.5 | Spirit Max (+1d8) | (+1) Vigor skills | (+1) Memorized Spirit Powers | |
Cleric | VIGOR | FAITH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) | Pick 2 level 0 Vigor skills Select 3 Tier 0 powers from your Faith path |
Vigor Max (n/a) | Pick 2 level 0 Vigor skills | Select 3 Tier 0 powers from your Faith path | ||
Cleric | VIGOR | FAITH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 0.5 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 1 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 1.5 | (+2) Vigor skills | (+2) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 2 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 2.5 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 6 | 440 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 3 | (+2) Vigor skills | (+2) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 3.5 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 4 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 9 | 1,230 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 4.5 | (+2) Vigor skills | (+2) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 | (+2) Vigor skills (+2) Memorized Faith Powers |
Vigor Max = STR x 5 | (+2) Vigor skills | (+2) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 5.3 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 5.5 | (+1) Vigor skills | (+1) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 5.8 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 6 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 15 | 5,390 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 6.3 | (+1) Vigor skills | (+1) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 6.5 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 6.8 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 7 | (+1) Vigor skills | (+1) Memorized Faith Powers | |
Cleric | VIGOR | FAITH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 7.3 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Cleric | VIGOR | FAITH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 | (+1) Vigor skills (+1) Memorized Faith Powers |
Vigor Max = STR x 7.5 | (+1) Vigor skills | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Spirit Max (1d8) | Gain all Tier 0 powers for your class Select 3 Tier 0 powers from your Faith path |
Spirit Max (1d8) | Gain all Tier 0 powers for your class | Select 3 Tier 0 powers from your Faith path | ||
Druid | SPIRIT | FAITH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 3 | 80 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 6 | 440 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 9 | 1,230 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+2) Memorized Spirit Powers (+2) Memorized Faith Powers |
Spirit Max (+1d8) | (+2) Memorized Spirit Powers | (+2) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 12 | 2,750 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 15 | 5,390 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | |
Druid | SPIRIT | FAITH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Druid | SPIRIT | FAITH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Memorized Spirit Powers (+1) Memorized Faith Powers |
Spirit Max (+1d8) | (+1) Memorized Spirit Powers | (+1) Memorized Faith Powers | ||
Guardian | HONOR | VIGOR | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) | Pick 2 level 0 Vigor skills | Vigor Max (n/a) | Pick 2 level 0 Vigor skills | |||
Guardian | HONOR | VIGOR | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 | (+2) Vigor skills | Vigor Max = STR x 0.5 | (+2) Vigor skills | |||
Guardian | HONOR | VIGOR | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 | (+2) Vigor skills | Vigor Max = STR x 1 | (+2) Vigor skills | |||
Guardian | HONOR | VIGOR | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 1.5 | (+1) Honor code point | (+2) Vigor skills | |
Guardian | HONOR | VIGOR | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 2 | (+1) Honor code point | (+2) Vigor skills | ||
Guardian | HONOR | VIGOR | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 2.5 | (+1) Honor code point | (+2) Vigor skills | ||
Guardian | HONOR | VIGOR | 6 | 440 | (+1) | Perception | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 3 | (+1) Honor code point | (+2) Vigor skills | |
Guardian | HONOR | VIGOR | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 3.5 | (+1) Honor code point | (+2) Vigor skills | ||
Guardian | HONOR | VIGOR | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 4 | (+1) Honor code point | (+2) Vigor skills | ||
Guardian | HONOR | VIGOR | 9 | 1,230 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 4.5 | (+1) Honor code point | (+2) Vigor skills | |
Guardian | HONOR | VIGOR | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 | (+1) Honor code point (+2) Vigor skills |
Vigor Max = STR x 5 | (+1) Honor code point | (+2) Vigor skills | ||
Guardian | HONOR | VIGOR | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 5.3 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 12 | 2,750 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 5.5 | (+1) Honor code point | (+1) Vigor skills | |
Guardian | HONOR | VIGOR | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 5.8 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 6 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 15 | 5,390 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 6.3 | (+1) Honor code point | (+1) Vigor skills | |
Guardian | HONOR | VIGOR | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 6.5 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 6.8 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 18 | 9,680 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 7 | (+1) Honor code point | (+1) Vigor skills | |
Guardian | HONOR | VIGOR | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 7.3 | (+1) Honor code point | (+1) Vigor skills | ||
Guardian | HONOR | VIGOR | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 | (+1) Honor code point (+1) Vigor skills |
Vigor Max = STR x 7.5 | (+1) Honor code point | (+1) Vigor skills | ||
Knight | HONOR | HONOR | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | |||||||
Knight | HONOR | HONOR | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 3 | 80 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 6 | 440 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 9 | 1,230 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 12 | 2,750 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 15 | 5,390 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | |||
Knight | HONOR | HONOR | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Knight | HONOR | HONOR | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point | (+1) Honor code point | (+1) Honor code point | ||||
Mage | SPIRIT | SPIRIT | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Spirit Max (2d6) | Gain all Tier 0 powers for your class | Spirit Max (2d6) | Spirit Max (2d6) | Gain all Tier 0 powers for your class | Gain all Tier 0 powers for your class | |
Mage | SPIRIT | SPIRIT | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 3 | 80 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 6 | 440 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 9 | 1,230 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+2) Memorized Spirit Powers | (+2) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 12 | 2,750 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 15 | 5,390 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers |
Mage | SPIRIT | SPIRIT | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Mage | SPIRIT | SPIRIT | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | Spirit Max (+2d6) | Spirit Max (+2d6) | (+1) Memorized Spirit Powers | (+1) Memorized Spirit Powers | |
Martial Artist | FOCUS | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Focus Max (n/a) | (+1) Racial Focus skill point | Focus Max (n/a) | Focus Max (n/a) | (+1) Racial Focus skill point | (+1) Racial Focus skill point | |
Martial Artist | FOCUS | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 0.5 | (+2) Focus skill points | Focus Max = RES/2 + 0.5 | Focus Max = RES/2 + 0.5 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 1 | (+2) Focus skill points | Focus Max = RES/2 + 1 | Focus Max = RES/2 + 1 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 1.5 | (+2) Focus skill points, Unarmed Alacrity (passive) | Focus Max = RES/2 + 1.5 | Focus Max = RES/2 + 1.5 | (+2) Focus skill points, Unarmed Alacrity (passive) | (+2) Focus skill points, Unarmed Alacrity (passive) |
Martial Artist | FOCUS | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 2 | (+2) Focus skill points | Focus Max = RES/2 + 2 | Focus Max = RES/2 + 2 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 2.5 | (+2) Focus skill points | Focus Max = RES/2 + 2.5 | Focus Max = RES/2 + 2.5 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 6 | 440 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 3 | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | Focus Max = RES/2 + 3 | Focus Max = RES/2 + 3 | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Martial Artist | FOCUS | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 3.5 | (+2) Focus skill points | Focus Max = RES/2 + 3.5 | Focus Max = RES/2 + 3.5 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 4 | (+2) Focus skill points | Focus Max = RES/2 + 4 | Focus Max = RES/2 + 4 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 9 | 1,230 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 4.5 | (+2) Focus skill points, Double Reaction (passive) | Focus Max = RES/2 + 4.5 | Focus Max = RES/2 + 4.5 | (+2) Focus skill points, Double Reaction (passive) | (+2) Focus skill points, Double Reaction (passive) |
Martial Artist | FOCUS | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 5 | (+2) Focus skill points | Focus Max = RES/2 + 5 | Focus Max = RES/2 + 5 | (+2) Focus skill points | (+2) Focus skill points | |
Martial Artist | FOCUS | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 5.5 | (+1) Focus skill point, Extra Attack (passive) | Focus Max = RES/2 + 5.5 | Focus Max = RES/2 + 5.5 | (+1) Focus skill point, Extra Attack (passive) | (+1) Focus skill point, Extra Attack (passive) | |
Martial Artist | FOCUS | FOCUS | 12 | 2,750 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 6 | (+1) Focus skill point | Focus Max = RES/2 + 6 | Focus Max = RES/2 + 6 | (+1) Focus skill point | (+1) Focus skill point |
Martial Artist | FOCUS | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 6.5 | (+1) Focus skill point | Focus Max = RES/2 + 6.5 | Focus Max = RES/2 + 6.5 | (+1) Focus skill point | (+1) Focus skill point | |
Martial Artist | FOCUS | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 7 | (+1) Focus skill point | Focus Max = RES/2 + 7 | Focus Max = RES/2 + 7 | (+1) Focus skill point | (+1) Focus skill point | |
Martial Artist | FOCUS | FOCUS | 15 | 5,390 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 7.5 | (+1) Focus skill point | Focus Max = RES/2 + 7.5 | Focus Max = RES/2 + 7.5 | (+1) Focus skill point | (+1) Focus skill point |
Martial Artist | FOCUS | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 8 | (+1) Focus skill point | Focus Max = RES/2 + 8 | Focus Max = RES/2 + 8 | (+1) Focus skill point | (+1) Focus skill point | |
Martial Artist | FOCUS | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 8.5 | (+1) Focus skill point | Focus Max = RES/2 + 8.5 | Focus Max = RES/2 + 8.5 | (+1) Focus skill point | (+1) Focus skill point | |
Martial Artist | FOCUS | FOCUS | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 9 | (+1) Focus skill point | Focus Max = RES/2 + 9 | Focus Max = RES/2 + 9 | (+1) Focus skill point | (+1) Focus skill point |
Martial Artist | FOCUS | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 9.5 | (+1) Focus skill point | Focus Max = RES/2 + 9.5 | Focus Max = RES/2 + 9.5 | (+1) Focus skill point | (+1) Focus skill point | |
Martial Artist | FOCUS | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 10 | (+1) Focus skill point | Focus Max = RES/2 + 10 | Focus Max = RES/2 + 10 | (+1) Focus skill point | (+1) Focus skill point | |
Monk | FAITH | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Base Stealth (n/a) | Select 3 Tier 0 powers from your Faith path Rank1 of 2 Stealth skills from primary discipline |
Base Stealth (n/a) | Select 3 Tier 0 powers from your Faith path | Rank1 of 2 Stealth skills from primary discipline | ||
Monk | FAITH | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 0.5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 0.5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 1 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 1 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 1.5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 1.5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 2 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 2 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 2.5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 2.5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 6 | 440 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 3 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 3 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 3.5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 3.5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 4 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 4 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 9 | 1,230 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 4.5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 4.5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 5 | (+2) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 5 | (+2) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 5.5 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 5.5 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 6 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 6 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 6.5 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 6.5 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 7 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 7 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 15 | 5,390 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 7.5 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 7.5 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 8 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 8 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 8.5 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 8.5 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 9 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 9 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | |
Monk | FAITH | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 9.5 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 9.5 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Monk | FAITH | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 10 | (+1) Memorized Faith Powers (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 10 | (+1) Memorized Faith Powers | (+3) Stealth skills, min. 1 in primary discipline | ||
Ninja | STEALTH | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Base Stealth (n/a) Focus Max (n/a) |
Rank1 of 2 Stealth skills from primary discipline (+1) Racial Focus skill point |
Base Stealth (n/a) | Focus Max (n/a) | Rank1 of 2 Stealth skills from primary discipline | (+1) Racial Focus skill point | |
Ninja | STEALTH | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 0.5 Focus Max = RES/2 + 0.5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points |
Base Stealth = AVD/2 + 0.5 | Focus Max = RES/2 + 0.5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points | |
Ninja | STEALTH | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 1 Focus Max = RES/2 + 1 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points |
Base Stealth = AVD/2 + 1 | Focus Max = RES/2 + 1 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points | |
Ninja | STEALTH | FOCUS | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 1.5 Focus Max = RES/2 + 1.5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points & (+1) Racial Focus skill point |
Base Stealth = AVD/2 + 1.5 | Focus Max = RES/2 + 1.5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points & (+1) Racial Focus skill point |
Ninja | STEALTH | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 2 Focus Max = RES/2 + 2 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points, Unarmed Alacrity (passive) |
Base Stealth = AVD/2 + 2 | Focus Max = RES/2 + 2 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points, Unarmed Alacrity (passive) | |
Ninja | STEALTH | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 2.5 Focus Max = RES/2 + 2.5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points |
Base Stealth = AVD/2 + 2.5 | Focus Max = RES/2 + 2.5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points | |
Ninja | STEALTH | FOCUS | 6 | 440 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 3 Focus Max = RES/2 + 3 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points & (+1) Racial Focus skill point |
Base Stealth = AVD/2 + 3 | Focus Max = RES/2 + 3 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points & (+1) Racial Focus skill point |
Ninja | STEALTH | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 3.5 Focus Max = RES/2 + 3.5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points |
Base Stealth = AVD/2 + 3.5 | Focus Max = RES/2 + 3.5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points | |
Ninja | STEALTH | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 4 Focus Max = RES/2 + 4 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Base Stealth = AVD/2 + 4 | Focus Max = RES/2 + 4 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | |
Ninja | STEALTH | FOCUS | 9 | 1,230 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 4.5 Focus Max = RES/2 + 4.5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points & (+1) Racial Focus skill point |
Base Stealth = AVD/2 + 4.5 | Focus Max = RES/2 + 4.5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points & (+1) Racial Focus skill point |
Ninja | STEALTH | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 5 Focus Max = RES/2 + 5 |
(+3) Stealth skills, min. 1 in primary discipline (+2) Focus skill points, Double Reaction (passive) |
Base Stealth = AVD/2 + 5 | Focus Max = RES/2 + 5 | (+3) Stealth skills, min. 1 in primary discipline | (+2) Focus skill points, Double Reaction (passive) | |
Ninja | STEALTH | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 5.5 Focus Max = RES/2 + 5.5 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 5.5 | Focus Max = RES/2 + 5.5 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point | |
Ninja | STEALTH | FOCUS | 12 | 2,750 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 6 Focus Max = RES/2 + 6 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point, Extra Attack (passive) |
Base Stealth = AVD/2 + 6 | Focus Max = RES/2 + 6 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point, Extra Attack (passive) |
Ninja | STEALTH | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 6.5 Focus Max = RES/2 + 6.5 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point & (+1) Racial Focus skill point |
Base Stealth = AVD/2 + 6.5 | Focus Max = RES/2 + 6.5 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point & (+1) Racial Focus skill point | |
Ninja | STEALTH | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 7 Focus Max = RES/2 + 7 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 7 | Focus Max = RES/2 + 7 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point | |
Ninja | STEALTH | FOCUS | 15 | 5,390 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 7.5 Focus Max = RES/2 + 7.5 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 7.5 | Focus Max = RES/2 + 7.5 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point |
Ninja | STEALTH | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 8 Focus Max = RES/2 + 8 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 8 | Focus Max = RES/2 + 8 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point | |
Ninja | STEALTH | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 8.5 Focus Max = RES/2 + 8.5 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point & (+1) Racial Focus skill point |
Base Stealth = AVD/2 + 8.5 | Focus Max = RES/2 + 8.5 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point & (+1) Racial Focus skill point | |
Ninja | STEALTH | FOCUS | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 9 Focus Max = RES/2 + 9 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 9 | Focus Max = RES/2 + 9 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point |
Ninja | STEALTH | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 9.5 Focus Max = RES/2 + 9.5 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 9.5 | Focus Max = RES/2 + 9.5 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point | |
Ninja | STEALTH | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 10 Focus Max = RES/2 + 10 |
(+3) Stealth skills, min. 1 in primary discipline (+1) Focus skill point |
Base Stealth = AVD/2 + 10 | Focus Max = RES/2 + 10 | (+3) Stealth skills, min. 1 in primary discipline | (+1) Focus skill point | |
Paladin | HONOR | FAITH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Gain all Tier 0 powers for your class as Runic Tattoos | Gain all Tier 0 powers for your class as Runic Tattoos | |||||
Paladin | HONOR | FAITH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+3) Runic Tattoos | (+3) Runic Tattoos | |||||
Paladin | HONOR | FAITH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+3) Runic Tattoos | (+3) Runic Tattoos | |||||
Paladin | HONOR | FAITH | 3 | 80 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | |||
Paladin | HONOR | FAITH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 6 | 440 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | |||
Paladin | HONOR | FAITH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 9 | 1,230 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | |||
Paladin | HONOR | FAITH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+3) Runic Tattoos |
(+1) Honor code point | (+3) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 12 | 2,750 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | |||
Paladin | HONOR | FAITH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 15 | 5,390 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | |||
Paladin | HONOR | FAITH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 18 | 9,680 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | |||
Paladin | HONOR | FAITH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Paladin | HONOR | FAITH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Honor code point (+2) Runic Tattoos |
(+1) Honor code point | (+2) Runic Tattoos | ||||
Pit-Fighter | FURY | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) Focus Max (n/a) |
Pick 2 level 0 Fury skills (+1) Racial Focus skill point |
Fury Max (n/a) | Focus Max (n/a) | Pick 2 level 0 Fury skills | (+1) Racial Focus skill point | |
Pit-Fighter | FURY | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 Focus Max = RES/2 + 0.5 |
(+2) Fury skills (+2) Focus skill points |
Fury Max = STAM x 0.58 | Focus Max = RES/2 + 0.5 | (+2) Fury skills | (+2) Focus skill points | |
Pit-Fighter | FURY | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 Focus Max = RES/2 + 1 |
(+2) Fury skills (+2) Focus skill points |
Fury Max = STAM x 0.8 | Focus Max = RES/2 + 1 | (+2) Fury skills | (+2) Focus skill points | |
Pit-Fighter | FURY | FOCUS | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 Focus Max = RES/2 + 1.5 |
(+2) Fury skills (+2) Focus skill points & (+1) Racial Focus skill point |
Fury Max = STAM x 1.0 | Focus Max = RES/2 + 1.5 | (+2) Fury skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Pit-Fighter | FURY | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 Focus Max = RES/2 + 2 |
(+2) Fury skills (+2) Focus skill points, Unarmed Alacrity (passive) |
Fury Max = STAM x 1.18 | Focus Max = RES/2 + 2 | (+2) Fury skills | (+2) Focus skill points, Unarmed Alacrity (passive) | |
Pit-Fighter | FURY | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 Focus Max = RES/2 + 2.5 |
(+2) Fury skills (+2) Focus skill points |
Fury Max = STAM x 1.35 | Focus Max = RES/2 + 2.5 | (+2) Fury skills | (+2) Focus skill points | |
Pit-Fighter | FURY | FOCUS | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 Focus Max = RES/2 + 3 |
(+2) Fury skills (+2) Focus skill points & (+1) Racial Focus skill point |
Fury Max = STAM x 1.5 | Focus Max = RES/2 + 3 | (+2) Fury skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Pit-Fighter | FURY | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 Focus Max = RES/2 + 3.5 |
(+2) Fury skills (+2) Focus skill points |
Fury Max = STAM x 1.65 | Focus Max = RES/2 + 3.5 | (+2) Fury skills | (+2) Focus skill points | |
Pit-Fighter | FURY | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 Focus Max = RES/2 + 4 |
(+2) Fury skills (+2) Focus skill points, One-Against-Many (passive) |
Fury Max = STAM x 1.8 | Focus Max = RES/2 + 4 | (+2) Fury skills | (+2) Focus skill points, One-Against-Many (passive) | |
Pit-Fighter | FURY | FOCUS | 9 | 1,230 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 Focus Max = RES/2 + 4.5 |
(+2) Fury skills (+2) Focus skill points & (+1) Racial Focus skill point |
Fury Max = STAM x 1.94 | Focus Max = RES/2 + 4.5 | (+2) Fury skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Pit-Fighter | FURY | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 Focus Max = RES/2 + 5 |
(+2) Fury skills (+2) Focus skill points, Double Reaction (passive) |
Fury Max = STAM x 2.08 | Focus Max = RES/2 + 5 | (+2) Fury skills | (+2) Focus skill points, Double Reaction (passive) | |
Pit-Fighter | FURY | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 Focus Max = RES/2 + 5.5 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 2.21 | Focus Max = RES/2 + 5.5 | (+1) Fury skills | (+1) Focus skill point | |
Pit-Fighter | FURY | FOCUS | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 Focus Max = RES/2 + 6 |
(+1) Fury skills (+1) Focus skill point, Extra Attack (passive) |
Fury Max = STAM x 2.35 | Focus Max = RES/2 + 6 | (+1) Fury skills | (+1) Focus skill point, Extra Attack (passive) |
Pit-Fighter | FURY | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 Focus Max = RES/2 + 6.5 |
(+1) Fury skills (+1) Focus skill point & (+1) Racial Focus skill point |
Fury Max = STAM x 2.48 | Focus Max = RES/2 + 6.5 | (+1) Fury skills | (+1) Focus skill point & (+1) Racial Focus skill point | |
Pit-Fighter | FURY | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 Focus Max = RES/2 + 7 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 2.6 | Focus Max = RES/2 + 7 | (+1) Fury skills | (+1) Focus skill point | |
Pit-Fighter | FURY | FOCUS | 15 | 5,390 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 Focus Max = RES/2 + 7.5 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 2.73 | Focus Max = RES/2 + 7.5 | (+1) Fury skills | (+1) Focus skill point |
Pit-Fighter | FURY | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 Focus Max = RES/2 + 8 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 2.86 | Focus Max = RES/2 + 8 | (+1) Fury skills | (+1) Focus skill point | |
Pit-Fighter | FURY | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 Focus Max = RES/2 + 8.5 |
(+1) Fury skills (+1) Focus skill point & (+1) Racial Focus skill point |
Fury Max = STAM x 2.98 | Focus Max = RES/2 + 8.5 | (+1) Fury skills | (+1) Focus skill point & (+1) Racial Focus skill point | |
Pit-Fighter | FURY | FOCUS | 18 | 9,680 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 Focus Max = RES/2 + 9 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 3.1 | Focus Max = RES/2 + 9 | (+1) Fury skills | (+1) Focus skill point |
Pit-Fighter | FURY | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 Focus Max = RES/2 + 9.5 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 3.22 | Focus Max = RES/2 + 9.5 | (+1) Fury skills | (+1) Focus skill point | |
Pit-Fighter | FURY | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 Focus Max = RES/2 + 10 |
(+1) Fury skills (+1) Focus skill point |
Fury Max = STAM x 3.34 | Focus Max = RES/2 + 10 | (+1) Fury skills | (+1) Focus skill point | |
Priest | FAITH | FAITH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Select 5 Tier 0 powers from your Faith path | Select 5 Tier 0 powers from your Faith path | Select 5 Tier 0 powers from your Faith path | ||||
Priest | FAITH | FAITH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 3 | 80 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 6 | 440 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 9 | 1,230 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | (+2) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 12 | 2,750 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 15 | 5,390 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | |||
Priest | FAITH | FAITH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Priest | FAITH | FAITH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | (+1) Memorized Faith Powers | ||||
Ranger | VIGOR | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) Base Stealth (n/a) |
Pick 2 level 0 Vigor skills Rank1 of 2 Stealth skills from primary discipline |
Vigor Max (n/a) | Base Stealth (n/a) | Pick 2 level 0 Vigor skills | Rank1 of 2 Stealth skills from primary discipline | |
Ranger | VIGOR | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 Base Stealth = AVD/2 + 0.5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 0.5 | Base Stealth = AVD/2 + 0.5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 Base Stealth = AVD/2 + 1 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 1 | Base Stealth = AVD/2 + 1 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 3 | 80 | (+1) | Perception | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 Base Stealth = AVD/2 + 1.5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 1.5 | Base Stealth = AVD/2 + 1.5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 Base Stealth = AVD/2 + 2 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 2 | Base Stealth = AVD/2 + 2 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 Base Stealth = AVD/2 + 2.5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 2.5 | Base Stealth = AVD/2 + 2.5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 6 | 440 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 Base Stealth = AVD/2 + 3 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 3 | Base Stealth = AVD/2 + 3 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 Base Stealth = AVD/2 + 3.5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 3.5 | Base Stealth = AVD/2 + 3.5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 Base Stealth = AVD/2 + 4 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 4 | Base Stealth = AVD/2 + 4 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 9 | 1,230 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 Base Stealth = AVD/2 + 4.5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 4.5 | Base Stealth = AVD/2 + 4.5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 Base Stealth = AVD/2 + 5 |
(+2) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 5 | Base Stealth = AVD/2 + 5 | (+2) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 Base Stealth = AVD/2 + 5.5 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 5.3 | Base Stealth = AVD/2 + 5.5 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 12 | 2,750 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 Base Stealth = AVD/2 + 6 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 5.5 | Base Stealth = AVD/2 + 6 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 Base Stealth = AVD/2 + 6.5 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 5.8 | Base Stealth = AVD/2 + 6.5 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 Base Stealth = AVD/2 + 7 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 6 | Base Stealth = AVD/2 + 7 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 15 | 5,390 | (+1) | Perception | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 Base Stealth = AVD/2 + 7.5 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 6.3 | Base Stealth = AVD/2 + 7.5 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 Base Stealth = AVD/2 + 8 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 6.5 | Base Stealth = AVD/2 + 8 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 Base Stealth = AVD/2 + 8.5 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 6.8 | Base Stealth = AVD/2 + 8.5 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 18 | 9,680 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 Base Stealth = AVD/2 + 9 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 7 | Base Stealth = AVD/2 + 9 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline |
Ranger | VIGOR | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 Base Stealth = AVD/2 + 9.5 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 7.3 | Base Stealth = AVD/2 + 9.5 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Ranger | VIGOR | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 Base Stealth = AVD/2 + 10 |
(+1) Vigor skills (+3) Stealth skills, min. 1 in primary discipline |
Vigor Max = STR x 7.5 | Base Stealth = AVD/2 + 10 | (+1) Vigor skills | (+3) Stealth skills, min. 1 in primary discipline | |
Runeweaver | SPIRIT | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Spirit Max (1d8) Focus Max (n/a) |
Gain all Tier 0 powers for your class as Runic Tattoos (+1) Racial Focus skill point |
Spirit Max (1d8) | Focus Max (n/a) | Gain all Tier 0 powers for your class as Runic Tattoos | (+1) Racial Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 0.5 |
(+3) Runic Tattoos (+2) Focus skill points |
Spirit Max (+1d8) | Focus Max = RES/2 + 0.5 | (+3) Runic Tattoos | (+2) Focus skill points | |
Runeweaver | SPIRIT | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 1 |
(+3) Runic Tattoos (+2) Focus skill points |
Spirit Max (+1d8) | Focus Max = RES/2 + 1 | (+3) Runic Tattoos | (+2) Focus skill points | |
Runeweaver | SPIRIT | FOCUS | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 1.5 |
(+3) Runic Tattoos (+2) Focus skill points & (+1) Racial Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 1.5 | (+3) Runic Tattoos | (+2) Focus skill points & (+1) Racial Focus skill point |
Runeweaver | SPIRIT | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 2 |
(+3) Runic Tattoos (+2) Focus skill points, Unarmed Alacrity (passive) |
Spirit Max (+1d8) | Focus Max = RES/2 + 2 | (+3) Runic Tattoos | (+2) Focus skill points, Unarmed Alacrity (passive) | |
Runeweaver | SPIRIT | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 2.5 |
(+3) Runic Tattoos (+2) Focus skill points |
Spirit Max (+1d8) | Focus Max = RES/2 + 2.5 | (+3) Runic Tattoos | (+2) Focus skill points | |
Runeweaver | SPIRIT | FOCUS | 6 | 440 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 3 |
(+3) Runic Tattoos (+2) Focus skill points & (+1) Racial Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 3 | (+3) Runic Tattoos | (+2) Focus skill points & (+1) Racial Focus skill point |
Runeweaver | SPIRIT | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 3.5 |
(+3) Runic Tattoos (+2) Focus skill points |
Spirit Max (+1d8) | Focus Max = RES/2 + 3.5 | (+3) Runic Tattoos | (+2) Focus skill points | |
Runeweaver | SPIRIT | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 4 |
(+3) Runic Tattoos (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Spirit Max (+1d8) | Focus Max = RES/2 + 4 | (+3) Runic Tattoos | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | |
Runeweaver | SPIRIT | FOCUS | 9 | 1,230 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 4.5 |
(+3) Runic Tattoos (+2) Focus skill points & (+1) Racial Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 4.5 | (+3) Runic Tattoos | (+2) Focus skill points & (+1) Racial Focus skill point |
Runeweaver | SPIRIT | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 5 |
(+3) Runic Tattoos (+2) Focus skill points, Double Reaction (passive) |
Spirit Max (+1d8) | Focus Max = RES/2 + 5 | (+3) Runic Tattoos | (+2) Focus skill points, Double Reaction (passive) | |
Runeweaver | SPIRIT | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 5.5 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 5.5 | (+2) Runic Tattoos | (+1) Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 6 |
(+2) Runic Tattoos (+1) Focus skill point, Extra Attack (passive) |
Spirit Max (+1d8) | Focus Max = RES/2 + 6 | (+2) Runic Tattoos | (+1) Focus skill point, Extra Attack (passive) |
Runeweaver | SPIRIT | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 6.5 |
(+2) Runic Tattoos (+1) Focus skill point & (+1) Racial Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 6.5 | (+2) Runic Tattoos | (+1) Focus skill point & (+1) Racial Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 7 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 7 | (+2) Runic Tattoos | (+1) Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 15 | 5,390 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 7.5 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 7.5 | (+2) Runic Tattoos | (+1) Focus skill point |
Runeweaver | SPIRIT | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 8 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 8 | (+2) Runic Tattoos | (+1) Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 8.5 |
(+2) Runic Tattoos (+1) Focus skill point & (+1) Racial Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 8.5 | (+2) Runic Tattoos | (+1) Focus skill point & (+1) Racial Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 9 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 9 | (+2) Runic Tattoos | (+1) Focus skill point |
Runeweaver | SPIRIT | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) Focus Max = RES/2 + 9.5 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 9.5 | (+2) Runic Tattoos | (+1) Focus skill point | |
Runeweaver | SPIRIT | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) Focus Max = RES/2 + 10 |
(+2) Runic Tattoos (+1) Focus skill point |
Spirit Max (+1d8) | Focus Max = RES/2 + 10 | (+2) Runic Tattoos | (+1) Focus skill point | |
Samurai | HONOR | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Focus Max (n/a) | Focus Max (n/a) | (+1) Racial Focus skill point | ||||
Samurai | HONOR | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 0.5 | (+2) Focus skill points | Focus Max = RES/2 + 0.5 | (+2) Focus skill points | |||
Samurai | HONOR | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 1 | (+1) Honor code point (+2) Focus skill points |
Focus Max = RES/2 + 1 | (+1) Honor code point | (+2) Focus skill points | ||
Samurai | HONOR | FOCUS | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 1.5 | (+1) Honor code point (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 1.5 | (+1) Honor code point | (+2) Focus skill points & (+1) Racial Focus skill point | |
Samurai | HONOR | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 2 | (+1) Honor code point (+2) Focus skill points, Unarmed Alacrity (passive) |
Focus Max = RES/2 + 2 | (+1) Honor code point | (+2) Focus skill points, Unarmed Alacrity (passive) | ||
Samurai | HONOR | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 2.5 | (+1) Honor code point (+2) Focus skill points |
Focus Max = RES/2 + 2.5 | (+1) Honor code point | (+2) Focus skill points | ||
Samurai | HONOR | FOCUS | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 3 | (+1) Honor code point (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 3 | (+1) Honor code point | (+2) Focus skill points & (+1) Racial Focus skill point | |
Samurai | HONOR | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 3.5 | (+1) Honor code point (+2) Focus skill points |
Focus Max = RES/2 + 3.5 | (+1) Honor code point | (+2) Focus skill points | ||
Samurai | HONOR | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 4 | (+1) Honor code point (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Focus Max = RES/2 + 4 | (+1) Honor code point | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | ||
Samurai | HONOR | FOCUS | 9 | 1,230 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 4.5 | (+1) Honor code point (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 4.5 | (+1) Honor code point | (+2) Focus skill points & (+1) Racial Focus skill point | |
Samurai | HONOR | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 5 | (+1) Honor code point (+2) Focus skill points, Double Reaction (passive) |
Focus Max = RES/2 + 5 | (+1) Honor code point | (+2) Focus skill points, Double Reaction (passive) | ||
Samurai | HONOR | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 5.5 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 5.5 | (+1) Honor code point | (+1) Focus skill point | ||
Samurai | HONOR | FOCUS | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 6 | (+1) Honor code point (+1) Focus skill point, Extra Attack (passive) |
Focus Max = RES/2 + 6 | (+1) Honor code point | (+1) Focus skill point, Extra Attack (passive) | |
Samurai | HONOR | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 6.5 | (+1) Honor code point (+1) Focus skill point & (+1) Racial Focus skill point |
Focus Max = RES/2 + 6.5 | (+1) Honor code point | (+1) Focus skill point & (+1) Racial Focus skill point | ||
Samurai | HONOR | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 7 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 7 | (+1) Honor code point | (+1) Focus skill point | ||
Samurai | HONOR | FOCUS | 15 | 5,390 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 7.5 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 7.5 | (+1) Honor code point | (+1) Focus skill point | |
Samurai | HONOR | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 8 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 8 | (+1) Honor code point | (+1) Focus skill point | ||
Samurai | HONOR | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 8.5 | (+1) Honor code point (+1) Focus skill point & (+1) Racial Focus skill point |
Focus Max = RES/2 + 8.5 | (+1) Honor code point | (+1) Focus skill point & (+1) Racial Focus skill point | ||
Samurai | HONOR | FOCUS | 18 | 9,680 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 9 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 9 | (+1) Honor code point | (+1) Focus skill point | |
Samurai | HONOR | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 9.5 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 9.5 | (+1) Honor code point | (+1) Focus skill point | ||
Samurai | HONOR | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 10 | (+1) Honor code point (+1) Focus skill point |
Focus Max = RES/2 + 10 | (+1) Honor code point | (+1) Focus skill point | ||
Shaman | FURY | SPIRIT | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) Spirit Max (1d8) |
Pick 2 level 0 Fury skills Gain all Tier 0 powers for your class |
Fury Max (n/a) | Spirit Max (1d8) | Pick 2 level 0 Fury skills | Gain all Tier 0 powers for your class | |
Shaman | FURY | SPIRIT | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 0.58 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 0.8 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 3 | 80 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.0 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.18 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.35 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 6 | 440 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.5 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.65 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.8 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 9 | 1,230 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 1.94 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 Spirit Max (+1d8) |
(+2) Fury skills (+2) Mastered Spirit Powers |
Fury Max = STAM x 2.08 | Spirit Max (+1d8) | (+2) Fury skills | (+2) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.21 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.35 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.48 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.6 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 15 | 5,390 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.73 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.86 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 2.98 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 18 | 9,680 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 3.1 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers |
Shaman | FURY | SPIRIT | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 3.22 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaman | FURY | SPIRIT | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 Spirit Max (+1d8) |
(+1) Fury skills (+1) Mastered Spirit Powers |
Fury Max = STAM x 3.34 | Spirit Max (+1d8) | (+1) Fury skills | (+1) Mastered Spirit Powers | |
Shaolin | FAITH | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Focus Max (n/a) | Gain all Tier 0 powers for your class (+1) Racial Focus skill point |
Focus Max (n/a) | Gain all Tier 0 powers for your class | (+1) Racial Focus skill point | ||
Shaolin | FAITH | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 0.5 | (+2) Mastered Spirit Powers (+2) Focus skill points |
Focus Max = RES/2 + 0.5 | (+2) Mastered Spirit Powers | (+2) Focus skill points | ||
Shaolin | FAITH | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 1 | (+2) Mastered Spirit Powers (+2) Focus skill points |
Focus Max = RES/2 + 1 | (+2) Mastered Spirit Powers | (+2) Focus skill points | ||
Shaolin | FAITH | FOCUS | 3 | 80 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 1.5 | (+2) Mastered Spirit Powers (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 1.5 | (+2) Mastered Spirit Powers | (+2) Focus skill points & (+1) Racial Focus skill point | |
Shaolin | FAITH | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 2 | (+2) Mastered Spirit Powers (+2) Focus skill points, Unarmed Alacrity (passive) |
Focus Max = RES/2 + 2 | (+2) Mastered Spirit Powers | (+2) Focus skill points, Unarmed Alacrity (passive) | ||
Shaolin | FAITH | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 2.5 | (+2) Mastered Spirit Powers (+2) Focus skill points |
Focus Max = RES/2 + 2.5 | (+2) Mastered Spirit Powers | (+2) Focus skill points | ||
Shaolin | FAITH | FOCUS | 6 | 440 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 3 | (+2) Mastered Spirit Powers (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 3 | (+2) Mastered Spirit Powers | (+2) Focus skill points & (+1) Racial Focus skill point | |
Shaolin | FAITH | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 3.5 | (+2) Mastered Spirit Powers (+2) Focus skill points |
Focus Max = RES/2 + 3.5 | (+2) Mastered Spirit Powers | (+2) Focus skill points | ||
Shaolin | FAITH | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 4 | (+2) Mastered Spirit Powers (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Focus Max = RES/2 + 4 | (+2) Mastered Spirit Powers | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | ||
Shaolin | FAITH | FOCUS | 9 | 1,230 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 4.5 | (+2) Mastered Spirit Powers (+2) Focus skill points & (+1) Racial Focus skill point |
Focus Max = RES/2 + 4.5 | (+2) Mastered Spirit Powers | (+2) Focus skill points & (+1) Racial Focus skill point | |
Shaolin | FAITH | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 5 | (+2) Mastered Spirit Powers (+2) Focus skill points, Double Reaction (passive) |
Focus Max = RES/2 + 5 | (+2) Mastered Spirit Powers | (+2) Focus skill points, Double Reaction (passive) | ||
Shaolin | FAITH | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 5.5 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 5.5 | (+1) Mastered Spirit Powers | (+1) Focus skill point | ||
Shaolin | FAITH | FOCUS | 12 | 2,750 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 6 | (+1) Mastered Spirit Powers (+1) Focus skill point, Extra Attack (passive) |
Focus Max = RES/2 + 6 | (+1) Mastered Spirit Powers | (+1) Focus skill point, Extra Attack (passive) | |
Shaolin | FAITH | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 6.5 | (+1) Mastered Spirit Powers (+1) Focus skill point & (+1) Racial Focus skill point |
Focus Max = RES/2 + 6.5 | (+1) Mastered Spirit Powers | (+1) Focus skill point & (+1) Racial Focus skill point | ||
Shaolin | FAITH | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 7 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 7 | (+1) Mastered Spirit Powers | (+1) Focus skill point | ||
Shaolin | FAITH | FOCUS | 15 | 5,390 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 7.5 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 7.5 | (+1) Mastered Spirit Powers | (+1) Focus skill point | |
Shaolin | FAITH | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 8 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 8 | (+1) Mastered Spirit Powers | (+1) Focus skill point | ||
Shaolin | FAITH | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 8.5 | (+1) Mastered Spirit Powers (+1) Focus skill point & (+1) Racial Focus skill point |
Focus Max = RES/2 + 8.5 | (+1) Mastered Spirit Powers | (+1) Focus skill point & (+1) Racial Focus skill point | ||
Shaolin | FAITH | FOCUS | 18 | 9,680 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 9 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 9 | (+1) Mastered Spirit Powers | (+1) Focus skill point | |
Shaolin | FAITH | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Focus Max = RES/2 + 9.5 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 9.5 | (+1) Mastered Spirit Powers | (+1) Focus skill point | ||
Shaolin | FAITH | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Focus Max = RES/2 + 10 | (+1) Mastered Spirit Powers (+1) Focus skill point |
Focus Max = RES/2 + 10 | (+1) Mastered Spirit Powers | (+1) Focus skill point | ||
Soldier | VIGOR | VIGOR | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) | Pick 2 level 0 Vigor skills | Vigor Max (n/a) | Vigor Max (n/a) | Pick 2 level 0 Vigor skills | Pick 2 level 0 Vigor skills | |
Soldier | VIGOR | VIGOR | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 +1 | (+4) Vigor skills | Vigor Max = STR x 0.5 +1 | Vigor Max = STR x 0.5 +1 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 + 2 | (+4) Vigor skills | Vigor Max = STR x 1 + 2 | Vigor Max = STR x 1 + 2 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 + 3 | (+4) Vigor skills | Vigor Max = STR x 1.5 + 3 | Vigor Max = STR x 1.5 + 3 | (+4) Vigor skills | (+4) Vigor skills |
Soldier | VIGOR | VIGOR | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 + 4 | (+4) Vigor skills | Vigor Max = STR x 2 + 4 | Vigor Max = STR x 2 + 4 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 + 5 | (+4) Vigor skills | Vigor Max = STR x 2.5 + 5 | Vigor Max = STR x 2.5 + 5 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 6 | 440 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 + 6 | (+4) Vigor skills | Vigor Max = STR x 3 + 6 | Vigor Max = STR x 3 + 6 | (+4) Vigor skills | (+4) Vigor skills |
Soldier | VIGOR | VIGOR | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 + 7 | (+4) Vigor skills | Vigor Max = STR x 3.5 + 7 | Vigor Max = STR x 3.5 + 7 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 + 8 | (+4) Vigor skills | Vigor Max = STR x 4 + 8 | Vigor Max = STR x 4 + 8 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 9 | 1,230 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 + 9 | (+4) Vigor skills | Vigor Max = STR x 4.5 + 9 | Vigor Max = STR x 4.5 + 9 | (+4) Vigor skills | (+4) Vigor skills |
Soldier | VIGOR | VIGOR | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 + 10 | (+4) Vigor skills | Vigor Max = STR x 5 + 10 | Vigor Max = STR x 5 + 10 | (+4) Vigor skills | (+4) Vigor skills | |
Soldier | VIGOR | VIGOR | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 + 11 | (+2) Vigor skills | Vigor Max = STR x 5.3 + 11 | Vigor Max = STR x 5.3 + 11 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 + 12 | (+2) Vigor skills | Vigor Max = STR x 5.5 + 12 | Vigor Max = STR x 5.5 + 12 | (+2) Vigor skills | (+2) Vigor skills |
Soldier | VIGOR | VIGOR | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 +13 | (+2) Vigor skills | Vigor Max = STR x 5.8 +13 | Vigor Max = STR x 5.8 +13 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 + 14 | (+2) Vigor skills | Vigor Max = STR x 6 + 14 | Vigor Max = STR x 6 + 14 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 15 | 5,390 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 + 15 | (+2) Vigor skills | Vigor Max = STR x 6.3 + 15 | Vigor Max = STR x 6.3 + 15 | (+2) Vigor skills | (+2) Vigor skills |
Soldier | VIGOR | VIGOR | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 + 16 | (+2) Vigor skills | Vigor Max = STR x 6.5 + 16 | Vigor Max = STR x 6.5 + 16 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 + 17 | (+2) Vigor skills | Vigor Max = STR x 6.8 + 17 | Vigor Max = STR x 6.8 + 17 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 + 18 | (+2) Vigor skills | Vigor Max = STR x 7 + 18 | Vigor Max = STR x 7 + 18 | (+2) Vigor skills | (+2) Vigor skills |
Soldier | VIGOR | VIGOR | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 + 19 | (+2) Vigor skills | Vigor Max = STR x 7.3 + 19 | Vigor Max = STR x 7.3 + 19 | (+2) Vigor skills | (+2) Vigor skills | |
Soldier | VIGOR | VIGOR | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 + 20 | (+2) Vigor skills | Vigor Max = STR x 7.5 + 20 | Vigor Max = STR x 7.5 + 20 | (+2) Vigor skills | (+2) Vigor skills | |
Swashbuckler | HONOR | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Base Stealth (n/a) | Rank1 of 2 Stealth skills from primary discipline | Base Stealth (n/a) | Rank1 of 2 Stealth skills from primary discipline | |||
Swashbuckler | HONOR | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 0.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 0.5 | (+3) Stealth skills, min. 1 in primary discipline | |||
Swashbuckler | HONOR | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 1 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 1 | (+3) Stealth skills, min. 1 in primary discipline | |||
Swashbuckler | HONOR | STEALTH | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 1.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 1.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 2 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 2 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 2.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 2.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 6 | 440 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 3 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 3 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 3.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 3.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 4 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 4 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 9 | 1,230 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 4.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 4.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 5.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 5.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 12 | 2,750 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 6 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 6 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 6.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 6.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 7 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 7 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 15 | 5,390 | (+1) | Charm | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 7.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 7.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 8 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 8 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 8.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 8.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 18 | 9,680 | (+1) | Charm | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 9 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 9 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | |
Swashbuckler | HONOR | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 9.5 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 9.5 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Swashbuckler | HONOR | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 10 | (+1) Honor code point (+3) Stealth skills, min. 1 in primary discipline |
Base Stealth = AVD/2 + 10 | (+1) Honor code point | (+3) Stealth skills, min. 1 in primary discipline | ||
Thief | STEALTH | STEALTH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Base Stealth (n/a) | Rank1 of 2 Stealth skills from primary discipline | Base Stealth (n/a) | Base Stealth (n/a) | Rank1 of 2 Stealth skills from primary discipline | Rank1 of 2 Stealth skills from primary discipline | |
Thief | STEALTH | STEALTH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 2.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 2.5 | Base Stealth = AVD/2 + 2.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 3 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 3 | Base Stealth = AVD/2 + 3 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 3 | 80 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 3.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 3.5 | Base Stealth = AVD/2 + 3.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 4 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 4 | Base Stealth = AVD/2 + 4 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 4.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 4.5 | Base Stealth = AVD/2 + 4.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 6 | 440 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 5 | Base Stealth = AVD/2 + 5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 5.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 5.5 | Base Stealth = AVD/2 + 5.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 6 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 6 | Base Stealth = AVD/2 + 6 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 9 | 1,230 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 6.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 6.5 | Base Stealth = AVD/2 + 6.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 7 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 7 | Base Stealth = AVD/2 + 7 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 7.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 7.5 | Base Stealth = AVD/2 + 7.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 12 | 2,750 | (+1) | Avoidance | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 8 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 8 | Base Stealth = AVD/2 + 8 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 8.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 8.5 | Base Stealth = AVD/2 + 8.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 9 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 9 | Base Stealth = AVD/2 + 9 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 15 | 5,390 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 9.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 9.5 | Base Stealth = AVD/2 + 9.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 10 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 10 | Base Stealth = AVD/2 + 10 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 10.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 10.5 | Base Stealth = AVD/2 + 10.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 11 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 11 | Base Stealth = AVD/2 + 11 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline |
Thief | STEALTH | STEALTH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Base Stealth = AVD/2 + 11.5 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 11.5 | Base Stealth = AVD/2 + 11.5 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Thief | STEALTH | STEALTH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Base Stealth = AVD/2 + 12 | (+3) Stealth skills, min. 1 in primary discipline | Base Stealth = AVD/2 + 12 | Base Stealth = AVD/2 + 12 | (+3) Stealth skills, min. 1 in primary discipline | (+3) Stealth skills, min. 1 in primary discipline | |
Vigilante | FURY | HONOR | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) | Pick 2 level 0 Fury skills | Fury Max (n/a) | Pick 2 level 0 Fury skills | |||
Vigilante | FURY | HONOR | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 | (+2) Fury skills | Fury Max = STAM x 0.58 | (+2) Fury skills | |||
Vigilante | FURY | HONOR | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 | (+2) Fury skills | Fury Max = STAM x 0.8 | (+2) Fury skills | |||
Vigilante | FURY | HONOR | 3 | 80 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.0 | (+2) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.18 | (+2) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.35 | (+2) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 6 | 440 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.5 | (+2) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.65 | (+2) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.8 | (+2) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 9 | 1,230 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 1.94 | (+2) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 | (+2) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.08 | (+2) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.21 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.35 | (+1) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.48 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.6 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 15 | 5,390 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.73 | (+1) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.86 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 2.98 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 18 | 9,680 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 3.1 | (+1) Fury skills | (+1) Honor code point | |
Vigilante | FURY | HONOR | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 3.22 | (+1) Fury skills | (+1) Honor code point | ||
Vigilante | FURY | HONOR | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 | (+1) Fury skills (+1) Honor code point |
Fury Max = STAM x 3.34 | (+1) Fury skills | (+1) Honor code point | ||
Warrior | FURY | VIGOR | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) Vigor Max (n/a) |
Pick 2 level 0 Fury skills Pick 2 level 0 Vigor skills |
Fury Max (n/a) | Vigor Max (n/a) | Pick 2 level 0 Fury skills | Pick 2 level 0 Vigor skills | |
Warrior | FURY | VIGOR | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 Vigor Max = STR x 0.5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 0.58 | Vigor Max = STR x 0.5 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 Vigor Max = STR x 1 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 0.8 | Vigor Max = STR x 1 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 3 | 80 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 Vigor Max = STR x 1.5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.0 | Vigor Max = STR x 1.5 | (+2) Fury skills | (+2) Vigor skills |
Warrior | FURY | VIGOR | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 Vigor Max = STR x 2 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.18 | Vigor Max = STR x 2 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 Vigor Max = STR x 2.5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.35 | Vigor Max = STR x 2.5 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 Vigor Max = STR x 3 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.5 | Vigor Max = STR x 3 | (+2) Fury skills | (+2) Vigor skills |
Warrior | FURY | VIGOR | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 Vigor Max = STR x 3.5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.65 | Vigor Max = STR x 3.5 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 Vigor Max = STR x 4 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.8 | Vigor Max = STR x 4 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 9 | 1,230 | (+1) | Agility | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 Vigor Max = STR x 4.5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 1.94 | Vigor Max = STR x 4.5 | (+2) Fury skills | (+2) Vigor skills |
Warrior | FURY | VIGOR | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 Vigor Max = STR x 5 |
(+2) Fury skills (+2) Vigor skills |
Fury Max = STAM x 2.08 | Vigor Max = STR x 5 | (+2) Fury skills | (+2) Vigor skills | |
Warrior | FURY | VIGOR | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 Vigor Max = STR x 5.3 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.21 | Vigor Max = STR x 5.3 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 Vigor Max = STR x 5.5 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.35 | Vigor Max = STR x 5.5 | (+1) Fury skills | (+1) Vigor skills |
Warrior | FURY | VIGOR | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 Vigor Max = STR x 5.8 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.48 | Vigor Max = STR x 5.8 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 Vigor Max = STR x 6 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.6 | Vigor Max = STR x 6 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 15 | 5,390 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 Vigor Max = STR x 6.3 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.73 | Vigor Max = STR x 6.3 | (+1) Fury skills | (+1) Vigor skills |
Warrior | FURY | VIGOR | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 Vigor Max = STR x 6.5 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.86 | Vigor Max = STR x 6.5 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 Vigor Max = STR x 6.8 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 2.98 | Vigor Max = STR x 6.8 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 Vigor Max = STR x 7 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 3.1 | Vigor Max = STR x 7 | (+1) Fury skills | (+1) Vigor skills |
Warrior | FURY | VIGOR | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 Vigor Max = STR x 7.3 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 3.22 | Vigor Max = STR x 7.3 | (+1) Fury skills | (+1) Vigor skills | |
Warrior | FURY | VIGOR | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 Vigor Max = STR x 7.5 |
(+1) Fury skills (+1) Vigor skills |
Fury Max = STAM x 3.34 | Vigor Max = STR x 7.5 | (+1) Fury skills | (+1) Vigor skills | |
Weapon Master | VIGOR | FOCUS | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Vigor Max (n/a) Focus Max (n/a) |
Pick 2 level 0 Vigor skills (+1) Racial Focus skill point |
Vigor Max (n/a) | Focus Max (n/a) | Pick 2 level 0 Vigor skills | (+1) Racial Focus skill point | |
Weapon Master | VIGOR | FOCUS | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 0.5 Focus Max = RES/2 + 0.5 |
(+2) Vigor skills (+2) Focus skill points |
Vigor Max = STR x 0.5 | Focus Max = RES/2 + 0.5 | (+2) Vigor skills | (+2) Focus skill points | |
Weapon Master | VIGOR | FOCUS | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 1 Focus Max = RES/2 + 1 |
(+2) Vigor skills (+2) Focus skill points |
Vigor Max = STR x 1 | Focus Max = RES/2 + 1 | (+2) Vigor skills | (+2) Focus skill points | |
Weapon Master | VIGOR | FOCUS | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 1.5 Focus Max = RES/2 + 1.5 |
(+2) Vigor skills (+2) Focus skill points & (+1) Racial Focus skill point |
Vigor Max = STR x 1.5 | Focus Max = RES/2 + 1.5 | (+2) Vigor skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Weapon Master | VIGOR | FOCUS | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 2 Focus Max = RES/2 + 2 |
(+2) Vigor skills (+2) Focus skill points |
Vigor Max = STR x 2 | Focus Max = RES/2 + 2 | (+2) Vigor skills | (+2) Focus skill points | |
Weapon Master | VIGOR | FOCUS | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 2.5 Focus Max = RES/2 + 2.5 |
(+2) Vigor skills (+2) Focus skill points |
Vigor Max = STR x 2.5 | Focus Max = RES/2 + 2.5 | (+2) Vigor skills | (+2) Focus skill points | |
Weapon Master | VIGOR | FOCUS | 6 | 440 | (+1) | Perception or Agility | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 3 Focus Max = RES/2 + 3 |
(+2) Vigor skills (+2) Focus skill points & (+1) Racial Focus skill point |
Vigor Max = STR x 3 | Focus Max = RES/2 + 3 | (+2) Vigor skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Weapon Master | VIGOR | FOCUS | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 3.5 Focus Max = RES/2 + 3.5 |
(+2) Vigor skills (+2) Focus skill points |
Vigor Max = STR x 3.5 | Focus Max = RES/2 + 3.5 | (+2) Vigor skills | (+2) Focus skill points | |
Weapon Master | VIGOR | FOCUS | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 4 Focus Max = RES/2 + 4 |
(+2) Vigor skills (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) |
Vigor Max = STR x 4 | Focus Max = RES/2 + 4 | (+2) Vigor skills | (+2) Focus skill points, One-Against-Many (passive) OR Battle Zen (passive) | |
Weapon Master | VIGOR | FOCUS | 9 | 1,230 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 4.5 Focus Max = RES/2 + 4.5 |
(+2) Vigor skills (+2) Focus skill points & (+1) Racial Focus skill point |
Vigor Max = STR x 4.5 | Focus Max = RES/2 + 4.5 | (+2) Vigor skills | (+2) Focus skill points & (+1) Racial Focus skill point |
Weapon Master | VIGOR | FOCUS | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5 Focus Max = RES/2 + 5 |
(+2) Vigor skills (+2) Focus skill points, Double Reaction (passive) |
Vigor Max = STR x 5 | Focus Max = RES/2 + 5 | (+2) Vigor skills | (+2) Focus skill points, Double Reaction (passive) | |
Weapon Master | VIGOR | FOCUS | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.3 Focus Max = RES/2 + 5.5 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 5.3 | Focus Max = RES/2 + 5.5 | (+1) Vigor skills | (+1) Focus skill point | |
Weapon Master | VIGOR | FOCUS | 12 | 2,750 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 5.5 Focus Max = RES/2 + 6 |
(+1) Vigor skills (+1) Focus skill point, Extra Attack (passive) |
Vigor Max = STR x 5.5 | Focus Max = RES/2 + 6 | (+1) Vigor skills | (+1) Focus skill point, Extra Attack (passive) |
Weapon Master | VIGOR | FOCUS | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 5.8 Focus Max = RES/2 + 6.5 |
(+1) Vigor skills (+1) Focus skill point & (+1) Racial Focus skill point |
Vigor Max = STR x 5.8 | Focus Max = RES/2 + 6.5 | (+1) Vigor skills | (+1) Focus skill point & (+1) Racial Focus skill point | |
Weapon Master | VIGOR | FOCUS | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6 Focus Max = RES/2 + 7 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 6 | Focus Max = RES/2 + 7 | (+1) Vigor skills | (+1) Focus skill point | |
Weapon Master | VIGOR | FOCUS | 15 | 5,390 | (+1) | Perception or Agility | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.3 Focus Max = RES/2 + 7.5 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 6.3 | Focus Max = RES/2 + 7.5 | (+1) Vigor skills | (+1) Focus skill point |
Weapon Master | VIGOR | FOCUS | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 6.5 Focus Max = RES/2 + 8 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 6.5 | Focus Max = RES/2 + 8 | (+1) Vigor skills | (+1) Focus skill point | |
Weapon Master | VIGOR | FOCUS | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 6.8 Focus Max = RES/2 + 8.5 |
(+1) Vigor skills (+1) Focus skill point & (+1) Racial Focus skill point |
Vigor Max = STR x 6.8 | Focus Max = RES/2 + 8.5 | (+1) Vigor skills | (+1) Focus skill point & (+1) Racial Focus skill point | |
Weapon Master | VIGOR | FOCUS | 18 | 9,680 | (+1) | Strength | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7 Focus Max = RES/2 + 9 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 7 | Focus Max = RES/2 + 9 | (+1) Vigor skills | (+1) Focus skill point |
Weapon Master | VIGOR | FOCUS | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Vigor Max = STR x 7.3 Focus Max = RES/2 + 9.5 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 7.3 | Focus Max = RES/2 + 9.5 | (+1) Vigor skills | (+1) Focus skill point | |
Weapon Master | VIGOR | FOCUS | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Vigor Max = STR x 7.5 Focus Max = RES/2 + 10 |
(+1) Vigor skills (+1) Focus skill point |
Vigor Max = STR x 7.5 | Focus Max = RES/2 + 10 | (+1) Vigor skills | (+1) Focus skill point | |
Wizard | HONOR | SPIRIT | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Spirit Max (1d8) | Gain all Tier 0 powers for your class | Spirit Max (1d8) | Gain all Tier 0 powers for your class | |||
Wizard | HONOR | SPIRIT | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 3 | 80 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 6 | 440 | (+1) | Initiative | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 9 | 1,230 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+2) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+2) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 12 | 2,750 | (+1) | Intellect | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 15 | 5,390 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | |
Wizard | HONOR | SPIRIT | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Wizard | HONOR | SPIRIT | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Spirit Max (+1d8) | (+1) Honor code point (+1) Memorized Spirit Powers |
Spirit Max (+1d8) | (+1) Honor code point | (+1) Memorized Spirit Powers | ||
Zealot | FURY | FAITH | 0 | n/a | race (+1) class (+1) |
Set equal to STAM | Fury Max (n/a) | Pick 2 level 0 Fury skills Select 3 Tier 0 powers from your Faith path |
Fury Max (n/a) | Pick 2 level 0 Fury skills | Select 3 Tier 0 powers from your Faith path | ||
Zealot | FURY | FAITH | 1 | 0 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 0.58 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 0.58 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 2 | 30 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 0.8 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 0.8 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 3 | 80 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.0 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.0 | (+2) Fury skills | (+2) Memorized Faith Powers | |
Zealot | FURY | FAITH | 4 | 160 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.18 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.18 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 5 | 280 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.35 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.35 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 6 | 440 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.5 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.5 | (+2) Fury skills | (+2) Memorized Faith Powers | |
Zealot | FURY | FAITH | 7 | 640 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.65 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.65 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 8 | 900 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 1.8 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.8 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 9 | 1,230 | (+1) | Resolve | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 1.94 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 1.94 | (+2) Fury skills | (+2) Memorized Faith Powers | |
Zealot | FURY | FAITH | 10 | 1,640 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.08 | (+2) Fury skills (+2) Memorized Faith Powers |
Fury Max = STAM x 2.08 | (+2) Fury skills | (+2) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 11 | 2,140 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.21 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.21 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 12 | 2,750 | (+1) | Stamina | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.35 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.35 | (+1) Fury skills | (+1) Memorized Faith Powers | |
Zealot | FURY | FAITH | 13 | 3,480 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.48 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.48 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 14 | 4,350 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.6 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.6 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 15 | 5,390 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.73 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.73 | (+1) Fury skills | (+1) Memorized Faith Powers | |
Zealot | FURY | FAITH | 16 | 6,610 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 2.86 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.86 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 17 | 8,030 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 2.98 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 2.98 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 18 | 9,680 | (+1) | Wisdom | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.1 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 3.1 | (+1) Fury skills | (+1) Memorized Faith Powers | |
Zealot | FURY | FAITH | 19 | 11,590 | (+1) | Gain HP Dice + STAM/2 (rnd up) | Fury Max = STAM x 3.22 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 3.22 | (+1) Fury skills | (+1) Memorized Faith Powers | ||
Zealot | FURY | FAITH | 20 | 13,780 | (+1) | Gain HP Dice + STAM/2 (rnd dwn) | Fury Max = STAM x 3.34 | (+1) Fury skills (+1) Memorized Faith Powers |
Fury Max = STAM x 3.34 | (+1) Fury skills | (+1) Memorized Faith Powers |
Notes:
- New Honor Codes and new Code Abilities require training unless they are upgrades (i.e. increasing the number of code points in Honor Strike from 1 to 2), see Learning New Honor Codes and Code Abilities for details
- Re-calculate Fury Max each level
- New fury abilities require training unless they are upgrades (i.e. Berserker Strike -> Improved Berserker Strike), see Learning New Fury Abilities for details
Specializations
Specializations are recommended for advanced players only, and are accomplished through the Secondary Skill system (see Specialist Skills). Vigilantes may choose to specialize their skills in up to one weapon use and/or one combat style.
- Max one Weapon Specialist skill (choose from: Knives, Swords, Bludgeons, Axes, Polearms)
- Max one Combat Specialist skill (choose from: Sword and Board, Freehand, Great Weapon, Paired Weapon, Freestyle, Warder, Mounted)
Title System
Vigilantes gain titles based on their deeds and reputation both on and off the battlefield. Ultimately Vigilantes see themselves as heroes of the people and champions of the down trodden. Therefore their Renown is directly related to the stories that people tell about them, and the laws that they side step or even flat out break in the pursuit of ‘true’ justice.
The titles awarded by a Vigilante’s Renown are as follows:
Title | Level | Qualifications | Rewards |
Avenger | 3 |
|
|
Unlikely Hero | 6 |
|
|
Peoples Champion | 9 |
|
|
Vindicator | 13 |
|
|
Living Legend | 17 |
|
|
Common Builds
coming soon…
Additional Lore
coming soon…
Notable Characters
Roginn Hathelheftin
Centaur Vigilante, Hero of the War of the Twin Terrors, slain in battle against the Shade of Deathlord Archibald during the final moments of the the Battle of Necrodark. Resurrected by the Paladin Grandmaster of the Order of the Red Hawk, became the only surviving member of the Heroes of the East.
[Following the victory at the Battle of Necrodark] there was much ceremony and celebration in the capital, for many had thought themselves doomed. All of the heroes of the war were honored, even down to the lowest foot soldier. As the only living member of the band of heroes that had given their lives to defeat Deathlord Archibald and ensure that the angel known as Agamedien could carry the evil Sceptre of Necordark into oblivion, Roginn received the honors due to all his companions.However, the once gregarious vigilante and heroic champion of the people, seemed a shadow of his former self. Other than to play his part in the ceremonies and festivities he was seldom found outside of the Smiling Mule tavern, drinking even more heavily than usually. Some said that the he bore the deaths of his comrades upon his shoulders, others claimed that it was the guilt for being the only one to survive, but regardless of the reasons, darkness followed him like a brooding storm cloud. After laying hands upon several well wishers and nearly beating a man to death at the ceremony for his cousin, the Paladin Kal Emdar, most people quickly learned to leave the drunken self-loathing centaur well enough alone.
-An excerpt from the War of the Twin Terrors, Epilogue
Demo Character
coming soon…