When creating a new character at a starting level greater than 1 first create that character as at level 1(including purchasing all equipment), then apply the following:
- Additional Level Ups (see you Class Codex), up to and including the desired level (when power leveling you may ignore the training costs for new abilities and secondary skills)
- Applicable Titles as determined by a GM responsible for the character
- 10% of Initial Gold, per additional level beyond level 1 I.e. for a Human knight gain 30GP per additional level beyond 1 (10% of 300GP)
- Award items (cumulatively) based on the following levels, where the items (as well as possible craftings/enchantments) are selected at random from a list of at list 4 applicable options:
Level | Item |
2 | Armor |
3 | Weapon |
4 | Crafted (T2) OR Minor Enchanted Item |
5 | Crafted (T2) OR Minor Enchanted Item |
7 | Crafted (T3) AND Improved Enchanted Item |
8 | Crafted (T3) AND Improved Enchanted Item |
10 | Crafted (T4) AND Greater Enchanted Item |
12 | Crafted (T4) AND Greater Enchanted Item |
14 | Crafted (T5) AND Superior Enchanted Item |
16 | Crafted (T5) AND Superior Enchanted Item |
18 | Crafted (T5) AND Matchless Enchanted Item |
20 | Crafted (T5) AND Matchless Enchanted Item |