The purest form of combat recognizes that the body is one’s greatest weapon. To some this is more than mere fact; it is a life philosophy, one that you can spend a lifetime learning and perfecting. Though few have the discipline and acute mental focus required to walk this path, those that do are no mere fighters, but rather artists. While the Martial Artist favors unarmed combat, they are at their deadliest when they combine the skills they have refined from years of practice with the sharp edge of a blade or a sturdy hardwood staff. Fighting styles among Martial Artists vary greatly according to the cultures and philosophies from which they originate, but they all have one thing in common: the ability to rapidly strike with a vast repertoire of attacks in deadly combinations. This sets them apart from other students of unarmed combat and makes them peerless melee combatants.
The high degree of training and self discipline required to master the martial arts, is most most often acquired by belonging to a school devoted to the teaching a particular fighting style. The most prominent colleges or dojos often draw eager students from across the land to study under a teacher or Sensei of great renown. However, the end goal of each individual Martial Artist is subject to their own whims. Some wish to master these skills as a means towards self improvement or to defend themselves against those who would do them harm, others see it as a invaluable survival skill while adventuring in a world full of unpredictable dangers or a means of generating wealth and fame as a competitive fighter, but the most ambitious of Martial Artists seek to found a school of their own and rise to the illustrious status of an Osensei.
Typical Roles: Melee Damage, Support/Utility
Damage Types: Physical
Class Mechanic: Focus
Available Races: High Elf, Wild Elf, Halfling, Human, Half-Elf, Kayden
Initial Gold: varies by race from 105 to 160
During Character Creation you may choose to use the Default Stat Line, before racial modifiers, instead of rolling for stats, or if after rolling ten sets of stats you don’t like the results
Natural Armor Proficiency: Cloth
Trainable Armor Proficiency: None
Natural Weapon Proficiency: None
Trainable Weapon Proficiency: Knives, Swords, Hand Weapons, Polearms, Staves
Class Passive & Secondary Skill
Martial Artists use the following chart for levelling up:
- New focus abilities require training unless they are upgrades (i.e. Rank1 Heart Punch -> Rank2 Heart Punch), see Learning New Focus Abilities for details
Specializations are recommended for advanced players only, and are accomplished through the Secondary Skill system (see Specialist Skills). Martial Artist may choose to specialize their skills in up to one weapon use and/or two combat styles, but can not have more than two specializations in total.
- Max one Weapon Specialist skill (choose from: Knives, Swords, Hand Weapons, Polearms, Staves)
- Max two Combat Specialist skills (choose from:Freehand, Great Weapon, Paired Weapon, Freestyle, Peltast, Warder, Pugilist, Physical Defense)
Martial Artists gain titles based on the prescribed promotions of their superiors at an institution dedicated to a particular style of Martial Arts. This system of gaining titles is referred to as Colleges. Martial Arts Colleges are usually called Dojos. The actual structure or governance of a Dojo can vary drastically depending on the fighting style and the Sensei assigned to that Dojo by his superiors. Most Dojos accept almost anyone as a student of their art, however beyond this students must earn promotions, passing tests of their skill to be awarded a consecutive number of belts that represent their rank. At very high levels some Martial Artists may acquire a title which allows them to develop a new fighting style and open a Dojo of their own.
The standard College based title ups for Martial Artist are as follows:
|Title||Level||Qualifications||Rewards & Consequences|
|Student||1||Be admitted to a dojo/school pay membership fees||+2 Melee Hit +1 Focus ability pt Deep Meditation (passive) all training costs included in membership|
|First Degree||3||pass the First belt test (usually testing a particular fighting style) pay membership fees||+2 Melee Hit +1 Focus ability pt +1 Combat Specialist Skill Point|
|Second Degree||6||pass the Second belt test (usually tests one-on-one combat) pay membership fees||+2 Melee Hit +1 Focus ability pt +1 Artistic Secondary Skill Point|
|Third Degree||9||pass the Third belt test (usually testing ability to take on multiple opponents) pay membership fees||+2 Melee Hit +1 Melee Damage +2 Focus ability pts One-Against-Many (passive)|
|Sensei||12||defeat a Sensei in a non-lethal Martial Arts duel appointed by the Osensei if still living (otherwise by a Daisensei) pay membership fees||+3 Melee Hit +2 Focus ability pts MUST teach at a dojo or martial arts college|
|Daisensei||15||appointed by the Osensei if still living (otherwise compete with other Sensei) pay membership fees||+2 Melee Hit +2 Focus ability pts MUST oversee several dojos or martial arts colleges|
|Osensei||18||must have founded your own style of fighting with at least one dojo/school||+2 Melee Hit +1 Focus ability pt|
A Freeform Martial Artist is one that does not belong to a Dojo or Martial Arts College. This could be out of their own choice or a result of being prevented from joining by circumstance or misconduct. Lacking formal training, Freeform Martial Artists tend to be less skilled and most often are required to pay to receive training in new skills and weapons. However they not bound by the same restrictions as other Martial Artists and can choose a wider variety of skills to complement their own unique style. Some Freeform Martial Artists may attempt to found their own style and open a dojo or school, provided they can find enough students. If there is already a dojo with a similar style in close proximity this can result in bitter feuds, that can often become violent.
- pursue Martial Arts without belonging to a Dojo or Martial Arts College
Rewards & Consequences:
- May ignore the standard maximum skill point values for Focus Disciplines
- if you can find students, may attempt to found your own style and open a Dojo (may be met with resistance from other Dojos)