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Brute Skills

Brute skills are often less about specific training and more about size and battle field presence, ideal for characters that rely on physical strength and brute force to overcome challenges. While lacking elegance or finesse, brute skills are a powerful boon in combat, often providing a means to bully or overwhelm opponents, increase resiliency, or take punishment and keep on going. They may not be as agile or quick as other character types, but those relying on brute skills use sheer strength and determination to make themselves formidable opponents.

Brawler


Brawlers are always spoiling for a fight and revel in using their body and fists as weapons. There skillset is an asset in any bar room brawl and is sure to draw a crowd. Some brawlers are so at ease with this fighting style that they may at times bring it to bear in a more conventional battlefield. Insulting a brawler will likely end with you unconscious.

Behemoth


No matter what race you are, being big has its advantages. A behemoth is unnaturally large for their respective race, often allowing them to even the odds against normally larger foes. Whether it be a fabled Halfling that was said to be able to knock an Orc on his arse, or a giant of a Minotaur that was known to stand toe to toe with an Elephant, behemoths make their presence known just by showing up.

A character must have strength and stamina of 13 or higher in order to take Rank of this skill and MUST take it when character is first created. Subsequent ranks can be taken later as a character levels up.

Requires: relatively high Stamina, Rank 1 at character creation

Mutually Exclusive with Juggernaut – cannot have both

Drunken Master


The Drunken Master is able to not only drink almost anyone under the table but can also harness the booze to increase their potency in battle. However, they often become dependent on Alcohol and are weaker without it, suffering -1 Disadvantage on all Stat Tests and Roll-Offs and +5% Critical miss/Cast chance per Rank while not drunk.

See Alcohol for more info on maintaining drunkenness.

Strongman


Whether naturally built large or trained to be so, these brutes are capable of amazing feats of strength.

Requires: relatively high Strength

Mutually Exclusive with Paired Weapon Combat Specialization – cannot have both

Juggernaut


The Juggernaut is one who has learned that while being heavily armored may make it difficult to perform agile maneuvers on the battlefield, it also makes them neigh unstoppable when charging headlong into the fray. Those that attempt to stand in the Juggernauts way are crushed beneath the bulk of his armor and anyone foolish enough to attempt to knock the Juggernaut off his feet find that they would have better luck knocking down a mountain. The more armor they wear the more unstoppable a Juggernaut becomes.

NOTE: enchants/craftings or other effects which grant extra AC do not count towards Juggernaut effects unless they specifically boost armor.

Juggernaut effects do not apply while mounted or if wearing only cloth armor.

Requires: relatively high Strength or Stamina

Mutually Exclusive with Behemoth – cannot have both

Warmonger


Although most people try to avoid violence and bloodshed, some actually prefer it. The Warmonger lives for the thrill of battle and thrives when spilling the blood of their opponents. They are the first to rush into battle, often getting ahead of their comrades, and excel when charging into battle.

The effects of the Warmonger Secondary Skill only ever apply on a Charge. Each subsequent rank includes the “on charge” effects of all previous ranks.

Requires: must Charge