Humankind

Human


Of all the races that came to exist in the Realm of Strife after the downfall of the Third Creation, it is widely accepted that physically, Humans are truest to the the original form. However, their lifespan was cut drastically short compared to most of the other races. Humans are a versatile race, possessing the strength and mental capacity to take on a wide variety of roles and vocations. They are also by far the most numerous, with a tendency towards large family units and a heightened drive to reproduce. This is attributed by some to a natural instinct to compensate for their relatively short lifespans. Because of their large population and the belief that they are the closest approximation to the original physical form of the Third Creation, they are often used as a measure to compare other races.

Despite being considered the base humanoid species, humans do possess some of the most variety internal to their species; with height, weight, skin tones, hair color and other such features capable of varying drastically by region, climate, and blood lines. This variety is further encouraged by the fact that Humans can be found living almost anywhere, though they do tend to congregate together. Their societies can be incredibly primitive, organized by tribes or clans that tend to live in wilder regions, but they re also capable of building culturally sophisticated societies, with cities, kingdoms, and even empires stretching over vast territories.

It is said that all humans have a natural born fear of darkness and are never truly comfortable in the absence of light. As well, something within most humans seem to call out to the divine and Holy powers of Creation. There are many who believe that this is evidence that humans are descended from those in closest relationship with the Angels of the First Creation, thus explaining their affinity for Light and Holy powers. However, this certainly should not be confused with a propensity for good versus evil, as Humans are quite capable of both.

Humans are renowned for their ambition; they are capable of great acts of heroism, but also prone to deep character flaws. They are known throughout the lands as smooth talkers and quick thinkers, making them excellent merchants and traders, at ease plying their wares across vast distances on land and sea.

For information regarding some the more well developed Human civilizations see:Knight SkF - trimmed for KS.jpg

Affinity: Light/Sun Spirit Powers and Holy Faith Powers (+5% Critical Hit Chance)
Resistant to: none
Stat Modifiers:

STRENGTH
AGILITY
STAMINA
INTELLECT
WISDOM
AVOIDANCE
PERCEPTION
RESOLVE
INITIATIVE
CHARM
MOVEMENT

Racial Passive: Versatile
Racial Secondary Skill: Haggler OR Sailor OR Tradesman (typically Carpentry or some other craft involving construction)
Initial Gold: varies by class from 105.0 to 300.0

Halfling


Text Description
Affinity: All Faith Powers (+5% Critical Hit Chance)
Resistant to: Arcane (+5), Demonic (+5)
Stat Modifiers:

STRENGTH -1
AGILITY +1
STAMINA
INTELLECT
WISDOM
AVOIDANCE +2
PERCEPTION
RESOLVE
INITIATIVE
CHARM +1
MOVEMENT

Racial Passive: Light of FootUnder-sizedThick Footed
Racial Secondary Skill: Cook OR First Aid OR Farmer
Initial Gold: varies by class from 121.5 to 249.8