Anthrokind

Kayden


Often simply referred to as ‘Birdmen’, Kayden are a humanoid-avian hybrid race of average height and typical lean, slender build. With the exception of the large feathered wings protruding from their shoulders, the majority of their features resemble those of humans. There are several distinct differences, one being that their feet resemble those of a bird of prey, including razor sharp talons, from the knee down. Their facial features are sharp and angular, giving them a bird like appearance without actually having a beak. In place of hair their heads are feathered, with those same feathers running down their neck, into their wings, and across their entire back, culminating in a short feathered tail. Despite having wings, they do possess standard humanoid arms and hands, allowing them to wield weapons in much the same way as other humanoid races, though their armor is somewhat modified to fit their form.

The origin of the Kayden race is assumed to stretch back to original formation of the Realms of Strife. Kayden are thought to be the descendants of those among the Third Creation that were heavily influenced by the Realm of Storms. In the early days this influence transformed the Substance of the bodies. None can say for sure if this process occurred gradually over several generations or if when the first Kayden opened their eyes upon their new home they had already transformed. Regardless the wings, claws and feathers became their defining features, making them more at home high in the sky than on the ground.

The Kayden’s ability to understand and wield Spiritual powers waned as time stretched on. Some believe that much of their innate spiritual power was lost, consumed in the transformation into their bird like form, but the influence of the Realm of Storms still lingers on in their species, particularly among the Druids of Vedren Roost.

In the native home of Kazan, a large Island found within the continent of Norlanin, the coloring of a Kayden’s plumage identifies which Roost or clan they belong to. Most Roosts are very protective of their bloodlines and as such cross-breeding is uncommon, though not unheard of. Cross-breeding of Roosts can lead to a variety of rare and sometimes spectacular plumage coloring. They are typically a communal race, and deeply religious. Regardless of which patron god they or their roost may align themselves with, all Kayden revere the Sky in some form.Barbarian Rough.jpg

With keen senses and generally strong intuition, coupled with an aerial advantage over other races, Kayden make excellent archers. Despite being considered less intelligent and sometimes even savage by other races, they are well-known for their craftsmanship, which possesses a delicate and airy style that conceals considerable strength, not unlike their race itself. But perhaps the most well known export from the Kayden homeland is their liquor, widely regarded to be some of the strongest drink in all the land, making Kayden Brewmasters highly prized.

For more information on the Kayden Roosts see: The Great Roosts of Kazan

Affinity: Air/Storm Spirit Powers (+5% Critical Hit Chance), Kick attacks/Skills (+3% Critical Hit Chance)
Resistant to: Elemental (+5), Natural (+5)
Stat Modifiers:

STRENGTH
AGILITY +2
STAMINA
INTELLECT -1
WISDOM -1
AVOIDANCE
PERCEPTION +1
RESOLVE
INITIATIVE +1
CHARM
MOVEMENT

Racial Passive: FlightAnimal Feet
Racial Secondary Skill: Brewmaster OR Expertise Trainer OR Craftsman (typically fine wood-craft of some other craft requiring delicate or precise handiwork)
Initial Gold: varies by class from 73.5 to 194.3

Minotaur


Text Description
Affinity: Fire/Heat Spirit Powers (+5% Critical Hit Chance), Physical Melee attacks/skills (+3% Critical Hit Chance)
Resistant to: none
Stat Modifiers:

STRENGTH +2
AGILITY -1
STAMINA +1
INTELLECT -1
WISDOM
AVOIDANCE -2
PERCEPTION
RESOLVE +1
INITIATIVE
CHARM -1
MOVEMENT +1

Racial Passive: Bull ChargeOver-sizedAnimal Feet
Racial Secondary Skill: Intimidator OR Combat Trainer OR Hunter
Initial Gold: varies by class from 84.0 to 222.0

Centaur


Text Description
Affinity: All Faith Powers (+5% Critical Hit Chance)
Resistant to: Arcane (+10), Elemental (+10), Natural (+10)
Stat Modifiers:

STRENGTH +1
AGILITY -1
STAMINA +1
INTELLECT
WISDOM +1
AVOIDANCE -2
PERCEPTION
RESOLVE
INITIATIVE
CHARM -1
MOVEMENT +2

Racial Passive: Mule KickAnimal FeetHalf Horse
Racial Secondary Skill: Hunter OR Herblore OR Warmonger
Initial Gold: varies by class from 105.0 to 300.0