Major Updates to the Honor Class Mechanic
In an effort to streamline some of the core class mechanics we're introducing some changes to Honor. We also hope that these updates make Honor classes a little more versatile and enjoyable to play by removing the penalty of a wasted instant when failing to...
Focus Rebalancing
EDIT February 15, 2020 - These rebalanced rules have been fully incorporated into the Realm of Strife ruleset for Focus. For quite some time we've had our eyes on focus classes, unarmed attacks in particular. Fist attacks in particular, have some of the highest damage output at...
New Website is Live
We are pleased to announce that the new and improved website has gone live. While the content remains more or less the same, we hope that this new interface is not only visually pleasing but also more functional, especially when viewed on mobile. Our hope...
Creature Sizes officially rolled out
While they may have been lurking in the background for a while now, Creature Sizes have officially been implemented. This includes a know new rule set for dealing with creatures that are either larger or smaller than you. One of the highlights is a system of...
Codex of Creation now live
We are pleased to announce that a beta version of the Codex of Creation is now available on the website. At the time of this post, only a limited selection is available, however we are working hard to further expand the selection of creations. Codex of...
Spirit Healing Powers now available
The beta version of spirit healing powers are now available for play testing. To see a complete list of spirit healing powers go to see the Full Spirit Power List and filter by the archetype: "Healing". Your play testing feedback is greatly appreciated as we...