Back to Top
 

Martial Skills

Realm of Strife™ > Secondary Skills > Martial Skills

Martials skills are a school of Secondary Skills that focus on combat, physical prowess and battle hardened endurance. Whether through countless hours of training or simply being a veteran of numerous military campaigns, characters that select Martial skills are combat oriented and use their unique skillsets to turn the tide of any battle.

With a wide assortment of skills available, characters that select from this school are enabled to engage in thrilling battles, overcome challenges, and defeat formidable enemies. Martial skills provide opportunities for strategic decision-making and character development. Other unique options include the ability to fight while mounted or combine their martial prowess with magical abilities for devastating effects.

Athletics


Though gaining expertise in something as fantastical as the spiritual arts can be quite enticing, the practicality of developing an athletic skill may just be the advantage you need on the battlefield to escape from, or hold your own against an opponent.

Battle Casting


Casters, whether using spirit or faith as their source, spend long hours practicing the craft. However no amount of practice can prepare them for casting in the heat of combat. It can be extremely difficult to concentrate on spell-work when an enraged ogre is swinging a massive warhammer at your head. In times such as this, only experience counts. Battle Casters are those spirit and faith casters that have proven the mettle in combat and are comfortable casting regardless of the battle raging around them.
Only spirit and faith classes that are at least Level 3 or higher can take this skill

Battle Veteran


Those who have seen many battles and suffered many wounds yet live to tell the tale are some of the toughest and most resilient opponents you will encounter. They last longer on the battlefield than any other and inspire the young and inexperienced to greatness. Obviously this comes with experience and as such you must be at least Level 3 to select this skill.

Commander


This is the skill of Generals and Warlords, a natural for all leaders. On the battle field you very presence inspires awe and your voice can always be heard above the sounds of battle. Men will follow you and enemies will fear you. You are a commander of men and a brilliant strategist. A commander must be aware of what’s happening on the battlefield at all times and be quick to react to each new threat, while maintaining the respect of those they lead. Therefore a character cannot be a Commander unless 3 out of 4 of the following Stats are equal to 12 or higher: Perception, Resolve, Initiative, and Charm

Dual Wield


This is the art of wielding one weapon in each hand in combat. The user will be granted the ability to fight without the negatives of using two weapons. The higher the Rank the increase of options, and weapons. In the case where one weapon is larger than the other, the smaller weapon ALWAYS goes in the off hand.

Military Training


There are many adventurers in the wide world, most have very color full backgrounds, some of which include stints in the military in some form or another, while others may have been trained in the Military style but never served. Whatever the case it is valuable training that helps in numerous situations. It is a definite favorite for soldiers.

Non-Lethal Combat


A non-lethal approach to combat allows the those trained in its methods to pull back on blows that would otherwise be lethal to their victims. This is especially useful to those who abhor killing or to those who simply wish to capture an enemy alive.

Riding Skill


A mounted man is worth at least five of his equal on foot. Fighting from the back of a mount whether it be a horse, a warg, a griffon, or even a dragon greatly increases mobility on the battlefield and can position you for deadly attacks upon your foes. Without the proper training however, it is difficult to even stay seated on a mount in combat, let alone use your weapons.

Note: Riding skill is also required to use wagons, chariots, or other such vehicles pulled by animals in combat. See Mount section for more details.